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SUPER SOLVERS MISSION T.H.I.N.K BY THE LEARNING COMPANY

$15.13 CAD
Ships from United States Us

Don't miss out on this item!

There is only 1 left in stock.

Shipping options

Estimated to arrive by Thu, Jun 19th. Details
Calculated by USPS in Canada.
Ships from United States Us

Offer policy

OBO - Seller accepts offers on this item. Details

Return policy

Refunds available: See booth/item description for details

Purchase protection

Payment options

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Shipping options

Estimated to arrive by Thu, Jun 19th. Details
Calculated by USPS in Canada.
Ships from United States Us

Offer policy

OBO - Seller accepts offers on this item. Details

Return policy

Refunds available: See booth/item description for details

Purchase protection

Payment options

PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted

Item traits

Category:

Education, Language, Reference

Quantity Available:

Only one in stock, order soon

Condition:

Brand New

UPC:

0772040759568

Brand:

The Learning Company

Country/Region of Manufacture:

United States

Language:

English

Format:

CD

Bundle Listing:

No

Platform:

WINDOWS/MAC

Type:

EDUCATIONAL

Listing details

Seller policies:

View seller policies

Price discount:

10% off w/ $75.00 spent

Posted for sale:

More than a week ago

Item number:

861053345

Item description

Intended for children in the 7-12 age group, Super Solvers: Mission T.H.I.N.K. focuses on critical thinking skills, including spatial visualization, planning, experimenting and mental mapping, categorizing, comparing and contrasting, pattern identification and strategy. Employing these skills, players solve puzzles and collect game pieces in an effort to win back the Shady Glen Toy Factory from the diabolical Monty Maxwell and his team of robotic dogs, the Metal Minions. Viewpoints requires spatial visualization skills to complete a 2D drawing of a 3D object, while Auto Logic features construction of a car to meet a given set of specifications. Plan-a-Path focuses on planning, experimenting, and mental mapping skills to determine the correct sequence of moves needed to drop a ball into a hole. Venn diagrams are used in In-VENN-tory Alert to teach categorizing, comparing, and contrasting skills, and, in Rush Order, players identify patterns as items like cars, boats, and musical instruments are placed on a conveyor belt. After collecting game pieces within the activities, players challenge Monty to The Strategy Game, using the pieces to move a pawn from one side of the game board to the other before Monty. Throughout the game, Monty's minions try to steal the pieces (optional), and can only be stopped with magnets.